Sunday 30 December 2012

BattleTech meets Tomorrow's War: Scout Lances and terrain pieces show-off

Hey ho. Probably the last post in 2012. Some people were asking for group shots and you shall receive.

I've been busy with creating tree stands for my games recently and can annoucne that so far 16 have been accomplished. I try to assemble and paint always in groups of eight bases. That's three stands of Light Woods and one stand of Heavy Woods per four bases created. I am looking for a total of roughly 40 of these bases.
On a tabletop of 1.20m x 1.80m (48" x 72") that will create enough forrest to resemble a single CBT mapsheet in N-scale.

I have also carried my completed lances and the first few of my buildings over to my best mates' house and took some pics of the Scout Lances in actual terrain (note that I still haven't received my ordered hexmats). 

a small engagement

House Davion Recon Lance advancing 

House Kurita Lance advancing (sorry its a bit blurry) 
House Davion Scout Lance complete 
House Kurita Scout Lance complete 

Mechwarrior Dark Age infantry re-based works perfectly with N-gauge houses 

Thanks for all of your comments and support. Hopefully I'll be able to surprise you with even more stuff for various games next year as well. Stay tuned!

Tuesday 18 December 2012

Tomorrow's War meets Battletech: House Kurita's "Locust" finished

My Sword Of Light regiment's upgraded Locust light Mech, the LCT-3M, is my final addition to the light recon lance of House Kurita.

Based upon the original LCT-1V, the 3M variant replaces the Sperry Browning Machine Guns with four Light Lasers from Magna, while it does retain the Medium Martell Laser.

Ferro-Fibrious Armor increases the protection of the 3M upgrade, while Endo-Steel chassis reduces weight. The new light weight inner structure enables to mount a Voelkers Parasol Anti-Missile-System.

The radar dome of the Voelkers Parasol AMS, the Sashimono back banner and Sword Of Light regiment insignia add more detail to my Locust conversion.

Thursday 13 December 2012

Tomorrow's War meets Battletech: House Kurita's "Mongoose" finished

Designed to replace the old Locust models, the MON-66 is a deep-recon Mech.

Thanks to a Beagle Active Probe, the MON-66 picks up enemy targets fast and can relay that information quickly to its accompanying lance.

With two arm-mounted and one centre-torso mounted Sorenstein Medium Lasers, combined with a head-mounted Starflash Plus Small Laser, the Mongoose packs quite a punch for a light Mech.

Sashimono back banner as usual on my Sword Of Light units.

Some details of heat sink ports on back and legs.

Monday 10 December 2012

Tomorrow's War meets Battletech: House Davion's "Raven" finished

The RVN-3L was House Liao's attempt to create a Mech specificly for electronic warfare. With the on-going border clashes between Liao and the Federated Suns, a few have fallen into House Davion's hands.   
The miniature is a MW:DA repaint with some minor modification, like the SRM-6 launcher that I have added to the right torso.
This front shot reveals the Harpoon SRM-6 rack that I have added to the right torso. The grey areas underneath the cockpit (the "beak" of the Raven) are supposed to resemble Active Probe and ECM domes.

I had to add some rocks to the base to give the Raven a little more height. The MW:DA miniature is nice, but a bit small.

Main armament of the Raven, whose function is to shield its accompanying Mechs from enemy sensors, are two Ceres Arms Medium Lasers and a Harpoon SRM-6 rack.

With the Apple Churchill "Guiding Light" NARC beacon, the Raven provides a magnet for LRMs launched by friendly units, while the nose mounted TAG helps targeting Arrow IV artillery accordingly. 
Since the introduction of ECM into the PC game Mechwarrior Online, the RVN-3L has become quite popular. Everyone seems to run one now. As I kind of liked the look of the Mech provided in TRO: 3050, I was happy to find the MW:DA miniature being not too much off.
I think the Raven will serve my recon lance perfectly.